Dawn of Sorrow – Destructoid
The Soul System in Castlevania: Dawn of Sorrow allows for some great customization and gameplay. It’s also required to collect souls for the best weapons. Every series of weapons has an upgrade chain to create stronger weapons using souls. This guide will help you make the strongest and most versatile of each weapon.
How to Collect Souls for Fusion
Getting different souls is a bit of a vague process, so we’ll give a quick breakdown of best practices. First and foremost, you’ll want the Soul Eater Ring. The problem is that it’s not available until the later half of the game. Worse still, it’s prohibitively expensive at 300,000g. But once you acquire it, it doubles the rate at which enemies drop their souls when you defeat them.
The best way to get a particular soul is find a place where you can easily farm the monster that drops it. Anywhere that you can quickly turn to leave the room, and turn back to reset the monsters is best. You can go in, kill the monster, see if it’s soul drops, then exit and re-enter. It’s a bit tedious, though the late-game Black Panther soul allows you to dash quickly.
Luck, it turns out, does not help much at all. Increasing your lucks stat has a fragment of a percent at boosting Soul drops. It’s honestly better to make sure you have equipment that helps you down enemies faster. That said, if you also want to farm for enemy item drops, Luck isn’t a bad thing to have. Just don’t focus on it. Hard Mode quadruples the effect Luck has on Soul Drops, but that’s still not a terribly helpful amount.
Finally, if you’re playing on Castlevania: The Dominus Collection, there is one more cheat. Whether or not an enemy drops a soul is determined the moment you kill that enemy. Seeing as how The Dominus Collection has a quick rewind feature, that means you can constantly go back in time a few seconds and try again. This is especially useful on enemies like Final Armor, who take forever to kill AND have a rare drop chance. It’s a very useful tool and I highly recommend it.
Sword Fusion Guide
The Sword guide is interesting because there are multiple times when weapons branch off. Most weapons are a straight line, but swords have more of a tree. Whenever a weapon is Synthesis Exclusive, it will be marked with an asterisk(*). Many weapons can be found in game or purchased in the shop, so this should help you avoid spending souls you’d rather hold onto.
Base Weapon | Soul Required | Resulting Weapon |
Short Sword | Armor Knight | Cutlass |
Cutlass | Corpseweed | Long Sword |
Long Sword | Great Armor | Fragarach |
Fragarach | Mollusca | Hrunting* |
Fragarach | Treant | Mystletain* |
Hrunting* or Mystletain* | Killer Clown | Joyeuse* |
Joyeuse* | Catoblepas | Milican’s Sword* (plus stone effect) |
Joyeuse* | Frozen Shade | Ice Brand* (plus ice damage) |
Joyeuse* | Ukoback | Laevatain* (fire damage, plus INT) |
Milican’s Sword*, Ice Brand*, Laevatain* | Iron Golem | Burtgang* (plus DEF, CON) |
Burtgang* | Arc Demon | Kaladbolg* |
Kaladbolg* | Abaddon | Valmanway* (Usable while running) |
Great Swords Guide
Bigger than normal swords, these swords usually hit much harder. In exchange, they’re also a lot slower. Their wide arc makes up for that, in my opinion, which is why I tend to gravitate towards them.
Base Weapon | Soul Required | Resulting Weapon |
Claymore | Warg | Falchion |
Falchion | Great Armor | Great Sword |
Great Sword | Valkyrie | Durandal |
Durandal | Lilith | Dainslef* (plus curse damage) |
Dainslef* | Draghignazzo | Ascalon* |
Ascalon* | Gergoth | Balmung* |
Balmung* | Final Guard | Final Sword* |
Final Sword* | Alastor | Claimh Solais* (plus holy damage) |
Rapiers Guide
These are faster than swords, but otherwise aren’t terribly special. They have a decent bit of reach to them. They’re biggest advantage is that they do Piercing instead of Slashing damage.
Base Weapon | Soul Required | Resulting Weapon |
Main Gauche, Small Sword, Estoc | White Dragon | Whip Sword* |
Whip Sword* | Quetzalcoatl | Garian Sword* |
Garian Sword* | Malacoda | Nebula* |
Polearms Guide
My personal favorite weapon type, they have range and piercing. They’re not much slower than rapiers, either.
Base Weapon | Soul Required | Resulting Weapon |
Spear | Armor Knight | Partizan |
Partizan | Axe Armor | Halberd |
Halberd | Valkyrie | Lance |
Lance | Mini Devil | Trident* |
Trident* | Decarabia | Brionac* |
Brionac* | Slogra | Geiborg* |
Geiborg* | Erinys | Longinus* |
Longinus* | Bugbear | Gungner* (plus electric damage) |
Axes Guide
While I prefer spears, there’s no denying the power of Axes. But it takes a while to get the best one, and it comes at the cost of a very valuable soul. If you’re willing to part with Death’s soul, the resulting scythe is probably the best weapon in the game.
Base Weapon | Soul Required | Resulting Weapon |
Axe | Axe Armor | Battle Axe |
Battle Axe | Manticore | Bhuj* |
Bhuj* | Great Axe Armor | Great Axe* |
Great Axe* | Final Guard | Golden Axe* |
Golden Axe* | Death | Death Scythe (plus curse damage) |
Maces Guide
There’s not much to the mace line of weapons. Mjollnjr is kind of a weak weapon, too. That said, having a Morgenstern on hand is always handy for any enemy that is weak to bashing damage.
Base Weapon | Soul Required | Resulting Weapon |
Mace | Needles | Morgenstern* |
Morgenstern* | Bugbear | Mjollnjr |
Katanas Guide
There’s nothing wrong with a good katana, but they’re not terribly special either.
Base Weapon | Soul Required | Resulting Weapon |
Blunt Sword | Bomber Armor | Katana |
Katana | Mini Devil | Kotetsu |
Kotetsu | Devil | Masamune |
Masamune | Barbariccia | Osafune* |
Osafune* | Malachi | Kunitsuna* |
Kunitsuna* | Gaibon | Yasutsuna* |
Yasutsuna* | Malacoda | Muramasa* (plus curse damage) |
Fist Weapons Guide
Fist weapons are the alternative for bashing damage, but require you to be up close. That said, they can be pretty quick. The Kaiser Knuckle does multiple hits, making it a solid weapon for those brave enough to get up close.
Base Weapon | Soul Required | Resulting Weapon |
Brass Knuckles | Zombie | Cestus |
Cestus | Slaughterer | Whip Knuckles* |
Whip Knuckles* | Hell Boar | Mach Punch* |
Mach Punch* | Werewolf | Kaiser Knuckle* (multiple hits) |