John Carpenter’s Halloween getting two new games by Evil Dead: The Game dev

Get those knives ready because there will be two new Halloween games based on John Carpenter’s terrifying universe. One of those Halloween titles will be developed in Unreal Engine 5 and helmed by Boss Team Games, a studio already familiar with the movie-to-horror-game pipeline after creating Evil Dead: The Game.

According to an IGN exclusive report, these games will have players “relive moments from the film and play as classic characters from one of the most iconic and important horror films of all time.” The Unreal Engine 5 title (an engine which Splitgate 2 also uses) is reportedly “still early in development.” Both Compass International Pictures and Further Front are working alongside Boss Team Games, and John Carpenter himself will be “intimately involved” with the project.

Screenshot via ScreamFactoryTV’s YouTube channel

“Everyone at Boss Team Games are huge fans of horror and Halloween obviously holds a special place in the hearts of all horror fans,” said Boss Team Games CEO Steve Harris, according to IGN. “Getting to work with iconic characters like Michael Myers and build on John Carpenter’s original vision is literally a dream come true.”

No release date has yet been given for either of the two Halloween games. However, if it’s anything like Evil Dead: The Game, at least one of the titles will likely be asynchronous multiplayer. This involves one person playing the horrifying Michael Myers, and the others playing survivors. It would work similarly to Dead by Daylight if this is the case.

We gave Evil Dead: The Game a 7/10 in our review, explaining, “Evil Dead: The Game is an authentic and passionate recreation of a chaotic, violent, and wildly slapstick classic. Though plaudits are deserved for the title’s atmosphere and fan-pleasing references, a litany of technical hiccups, unstable mechanics, and odd design choices frequently hinder this promising release.”

Hopefully, this Halloween game will run better than its predecessor when it launches.


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