Satisfactory 1.0 best PC settings – Destructoid
The best PC settings are the ones that will rock a good balance between FPS and quality. For an open-world game like Satisfactory, it becomes even more important as the possibilities of building and expanding your factories are endless, and that can require a lot of resources.
Thanks to a generous set of system requirements from Coffee Stain Studios, you can easily achieve that balance even on a bit dated hardware. So, here are some of the best quality and performance settings for Satisfactory 1.0.
Best Quality settings for Satisfactory
To get the best out of Satisfactory, you simply have to set all the graphics settings to Ultra, as that will ensure achieving the highest quality.
Display
- Resolution: Native monitor resolution
- Fullscreen: Fullscreen
- Graphics API: DirectX 12
- Max FPS: Unlimited
Performance & Graphics Quality
- Texture Quality: Ultra
- Shadow Quality: Ultra
- Far Shadow Trace Distance: Far
- Post Processing: Ultra
- Anti Aliasing: Ultra
- Foliage Load Distance: Far
- VFX Quality: Ultra
- Foliage Quality: Ultra
- Light Quality: Ultra
- View Distance: Ultra
- Cloud Quality: Ultra
- Motion Blur: On/Off (personal choice)
- Conveyor Visual Quality: Ultra
Advanced
- Upscaling Method: Nvidia DLSS
- Upscaling Preset: Quality
- Screen Percentage: 90
- Conveyor Belt Item Frequency: Unlimited
- Conveyor Belt Render Distance: Far
- Gamma: 2
- VSync: Off
- Hierarchical Z-buffer Occlusion: Off
- Enable LOD Dithering: Checked
- Enable Contact Shadows: Checked
- Global Illumination: Off
Since my system is equipped with an RTX 3060Ti, I went with the DLSS way. If you have an AMD or Intel GPU, you’ll have to choose AMD FSR or Intel XeSS accordingly.
Camera
- Field of View: 120 (you can keep it lower if you want)
- First Person FOV Modifier: 1
- Maintain Y Axis FOV Aspect Ratio: Off
These settings gave me around 90 to 115 frames consistently, and at the highest quality possible at 1080p.
Best Performance settings for Satisfactory
To get the best performance, you must tweak the quality options a little.
Display
- Resolution: Native monitor resolution
- Fullscreen: Fullscreen
- Graphics API: DirectX 12
- Max FPS: Unlimited
Performance & Graphics Quality
- Texture Quality: High
- Shadow Quality: Medium
- Far Shadow Trace Distance: Near
- Post Processing: Medium
- Anti Aliasing: High
- Foliage Load Distance: Far
- VFX Quality: High
- Foliage Quality: Medium
- Light Quality: Medium
- View Distance: Far
- Cloud Quality: High
- Motion Blur: On/Off (personal choice)
- Conveyor Visual Quality: Medium
Advanced
- Upscaling Method: Nvidia DLSS
- Upscaling Preset: Balanced
- Screen Percentage: 75
- Conveyor Belt Item Frequency: Unlimited
- Conveyor Belt Render Distance: Medium
- Gamma: 2
- VSync: Off
- Hierarchical Z-buffer Occlusion: Off
- Enable LOD Dithering: Checked
- Enable Contact Shadows: Checked
- Global Illumination: Off
Camera
- Field of View: 120 (you can keep it lower if you want)
- First Person FOV Modifier: 1
- Maintain Y Axis FOV Aspect Ratio: Off
Using these settings, I was getting within the 120 to 160 FPS range. The gameplay appeared smooth and I did not notice a massive drop in quality either.