Star Wars Outlaws best PC settings – Destructoid
Star Wars Outlaws is finally out for everyone on PC and consoles to explore the beautiful open world it offers, featuring Kay Vess as the protagonist in a galaxy far, far away. Amidst everything, you must strike a good balance between frames and quality.
Why you ask? Well, enjoying the story at great graphic quality and getting over 60 frames per second is what most players would love. And for a game like Star Wars Outlaws, it makes more sense than ever considering there is so much to explore.
With that said, we have suggested some of the best quality and performance settings for Star Wars Outlaws on PC.
Best Quality settings for Star Wars Outlaws
To get the best quality, it’s only natural to set most of the settings at their maximum values. Some aspects such as the Upscaling can be set to Quality instead of Native AA, as the difference won’t be noticeable. So, here are the best Quality settings for Star Wars Outlaws:
Video
Display
- Vertical sync: Off
- Display Mode: Exclusive fullscreen
- Resolution: Native resolution of monitor (in my case it was 1920×1080)
- Cinematic display mode: Fill screen
- Monitor refresh rate: Your monitor’s highest refresh rate (can be 60Hz, 144Hz, or more)
- Cinematics framerate: Unlocked
- Frame rate limiter: Off
- NVIDIA Reflex low latency: On
Upscaling
- Upscaler type: NVIDIA DLSS
- Frame Generation: On
- Ray Reconstruction: Off
- Upscaler mode: Fixed
- Upscaler mode: Quality
Graphics
Basic
- Chromatic aberration: On
- Film grain: On/Off (personal preference)
- Depth of field: High
- Motion blur intensity: 7
- Camera motion blur intensity: 7
- Per-object motion blur intensity: 7
Advanced
- Environment reflection quality: High
- Fog blur: On
- Microdetail quality: High
- Particle quality: High
- Scatter density: Ultra
Shadows
- Shadow quality: High
- Shadow proxies: On
- Spotlight shadows: Many
- Spotlight shadow quality: Ultra
Detail
- Deformable terrain quality: Ultra
- Lens and cinematic effects quality: Ultra
- Extra streaming distance: 80
- Object detail: 250
Textures
- Destruction quality: High
- Spotlight projection resolution: 512
- Terrain tesselation: Ultra
Raytracing
- Raytraced contact shadows: High
- Raytraced diffused reflections: High
- Raytraced diffused reflections resolution: High
- Raytraced specular reflections: High
- Raytraced specular reflections resolution: High
- BVH quality: High
Volumetric Effects
- Volumetric fog: Ultra
- Volumetric clouds: High
I have tested these settings on an RTX 3060Ti (8GB of VRAM) and I managed to get around 45 to 75 (rarely 80) frames per second when out in the open world. While inside buildings, there was a slight boost in frames and I managed to get 70 to 85 FPS consistently.
Best Performance settings for Star Wars Outlaws
Coming to our best Performance settings, we will lower most of the settings to medium for a boost in frames. However, there will be a noticeable degradation in quality, but it won’t be monumental as some of the settings are set to High.
Video
Display
- Vertical sync: Off
- Display Mode: Exclusive fullscreen
- Resolution: Native resolution of monitor (in my case it was 1920×1080)
- Cinematic display mode: Fill screen
- Monitor refresh rate: Your monitor’s highest refresh rate (can be 60Hz, 144Hz, or more)
- Cinematics framerate: Unlocked
- Frame rate limiter: Off
- NVIDIA Reflex low latency: On
Upscaling
- Upscaler type: NVIDIA DLSS
- Frame Generation: On
- Ray Reconstruction: Off
- Upscaler mode: Fixed
- Upscaler mode: Balanced
Graphics
Basic
- Chromatic aberration: On
- Film grain: On/Off (personal preference)
- Depth of field: High
- Motion blur intensity: 5
- Camera motion blur intensity: 5
- Per-object motion blur intensity: 5
Advanced
- Environment reflection quality: Medium
- Fog blur: On
- Microdetail quality: Medium
- Particle quality: Medium
- Scatter density: Medium
Shadows
- Shadow quality: Medium
- Shadow proxies: On
- Spotlight shadows: Many
- Spotlight shadow quality: High
Detail
- Deformable terrain quality: Medium
- Lens and cinematic effects quality: High
- Extra streaming distance: 0
- Object detail: 100
Textures
- Destruction quality: High
- Spotlight projection resolution: 256
- Terrain tesselation: Medium
Raytracing
- Raytraced contact shadows: Low
- Raytraced diffused reflections: High
- Raytraced diffused reflections resolution: Medium
- Raytraced specular reflections: High
- Raytraced specular reflections resolution: Very low
- BVH quality: Low
Volumetric Effects
- Volumetric fog: Medium
- Volumetric clouds: Low
On my RTX 3060Ti, I got around 65 to 85 frames per second outside and 90 to 105 FPS inside buildings, consistently. The balance between frames and quality was maintained and all these were tested at 1080p resolution.
If you notice, the jump of FPS from our recommended Quality to Performance settings isn’t phenomenal. This means you can tweak the settings to hit a sweet spot in between, without compromising on quality over frames.